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	<title>Zombie Ranch</title>
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	<link>http://www.zombieranchcomic.com</link>
	<description>An online webcomic about a group of cowboys/cowgirls and their Zombie herd.</description>
	<lastBuildDate>Wed, 01 Feb 2012 08:01:33 +0000</lastBuildDate>
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		<title>How to get into a comic con</title>
		<link>http://www.zombieranchcomic.com/2012/02/01/how-to-get-into-a-comic-con/</link>
		<comments>http://www.zombieranchcomic.com/2012/02/01/how-to-get-into-a-comic-con/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 08:01:33 +0000</pubDate>
		<dc:creator>Clint</dc:creator>
				<category><![CDATA[Writer's Blog]]></category>

		<guid isPermaLink="false">http://www.zombieranchcomic.com/?p=3343</guid>
		<description><![CDATA[You buy a ticket. Okay, that&#8217;s facetious, and for that matter easier said than done in the case of San Diego. In any case, I&#8217;m talking more about exhibiting. How do you elbow your way in to a spot on the floor? A few months back on one of the forums I frequent, a webcomic [...]]]></description>
			<content:encoded><![CDATA[<p>You buy a ticket.</p>
<p>Okay, that&#8217;s facetious, and for that matter easier said than done in the case of San Diego. In any case, I&#8217;m talking more about exhibiting. How do you elbow your way in to a spot on the floor?</p>
<p>A few months back on one of the forums I frequent, a webcomic author posted asking if comic conventions were worth trying to host a table or booth at. Specifically, were they a good place to network and meet people, or would they be shunned by the establishment? Were webcomics &#8220;treated as lepers or not&#8221;?</p>
<p>The thought of putting yourself out there at one of these gatherings, particularly one that attracts more than just local talent, can be very intimidating. Who are you, Mr. or Miss Self-Publish, to believe you deserve to share the same space as nationally or even internationally famed artists and authors, some of whom have been working in the industry since before you were born? Please. San Diego has a five year waiting list for their Small Press area, and you think you have a chance?</p>
<p>Hang on, back up.</p>
<p>If San Diego really had a backlog of five years on their Small Press area, how the hell did we manage to get called up to exhibit there last year? Because I can guarantee you we had no special insider angle. Until APE last year we&#8217;d never even met the man in charge in person, and the first time I&#8217;d ever talked to him was when he called us out of the blue last April to offer us a just-opened spot he needed to fill. Had we said no or not made a decision fast enough, he would have just moved on down his list. We were a piece of paper, and for that matter a piece of paper that had been stamped &#8216;WAIT LIST&#8217; on the CCI 2010 Sunday I turned in our application. At most you could say that our Small Press jury submission had passed muster, but we had no idea of even that being true until that phone call.</p>
<p>The point I&#8217;m making here is, we applied despite the hopelessness and pessimism a lot of people have surrounding the show, and it worked. This year we&#8217;re back on the wait list, but we now know that being turned down in December is not the end of hope. Nor did we feel out of place while we were there, and that&#8217;s important too.</p>
<p>It&#8217;s usually not in a convention&#8217;s interest to turn people away. San Diego Small Press is, in fact, an extreme example in terms of requiring a material print submission for judgment as part of the application process. Every other convention we&#8217;ve dealt with has wanted only two things to be true:</p>
<p>- All the paperwork is in order</p>
<p>- Your check clears</p>
<p>That&#8217;s about it. Now if you&#8217;re a pure webcomic it might be a bit rough if you don&#8217;t even have so much as some fliers to hand out, but I doubt you&#8217;ll be denied a table. A lot of applications don&#8217;t even really ask if you happen to be a webcomic or not, and most conventions don&#8217;t have any separate area for such, they&#8217;ll just seed you into Artist&#8217;s Alley or one of the booths. You might get a terrible spot, you might get an okay spot, or you might even get a great spot, but it&#8217;s all going to be pretty random in your first outings.</p>
<p>But if you want to keep going, plan ahead. Get your paperwork and payment in as early as possible. Speaking as a clerk in my own day job, I can&#8217;t tell you how much of a turn-on it is to get properly completed forms. Okay, perhaps I should rephrase that &#8212; but in any case I always try to make it a point to have all t&#8217;s crossed and all i&#8217;s dotted, and I make sure to politely follow up by email to ensure all the connections are made. Sometimes an organizer will make the rounds of the convention to introduce themselves, and that&#8217;s a great time to shake their hands and introduce yourself right back. Even the biggest shows are nowhere near as impersonal as something like, say, calling AT&amp;T customer service&#8230; you&#8217;ll have a person or persons that you&#8217;ll get to know, and if you make a good impression with them, well, now you&#8217;re not just a piece of paper and a bank check any more. The flipside of this is that if you piss them off you might have trouble, but so far I think I&#8217;ve managed to balance being assertive about any needs without crossing the line into &#8216;annoying git&#8217;.</p>
<p>One absolute warning though, I&#8217;m not kidding about getting things taken care of early. Some conventions are okay to let slide for awhile after they open applications, but when we made the decision to try out Emerald City I had our paperwork in less than a month after they started taking submissions, and it wasn&#8217;t long after that that they had completely sold out of exhibit space. For San Diego I turn in our application while we&#8217;re still at the convention. The same thing can go for hotel reservations if you need them &#8212; grab them early, especially if your convention has any special exhibitor deals negotiated with the nearby ones.</p>
<p>Do webcomics have a stigma at conventions? Maybe there&#8217;s some attendees and exhibitors who&#8217;ll avoid you, but there&#8217;s a lot more who are just fine with it. I mean, again, assuming they can even tell that sort of thing on sight. When you have a venue where a guest artist often shows up with a single banner for their plain white plastic table, how do you tell amateur from professional at a glance? For that matter, we live in a world where you can&#8217;t assume the guy wearing jeans and sneakers isn&#8217;t a millionaire. I wouldn&#8217;t even worry about it. The very fact you have that table should be evidence enough of dedication to your cause. Everyone starts somewhere, and if there are any convention organizers out there who refuse to respect or recognize that, then I have, thankfully, yet to meet them.</p>
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		<slash:comments>2</slash:comments>
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		<title>108 &#8211; Second Prize Is First Loser</title>
		<link>http://www.zombieranchcomic.com/2012/02/01/108-second-prize-is-first-loser/</link>
		<comments>http://www.zombieranchcomic.com/2012/02/01/108-second-prize-is-first-loser/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 08:01:07 +0000</pubDate>
		<dc:creator>Dawn</dc:creator>
				<category><![CDATA[Episode 5]]></category>

		<guid isPermaLink="false">http://www.zombieranchcomic.com/?p=3341</guid>
		<description><![CDATA[<p><a href="http://www.zombieranchcomic.com/2012/02/01/108-second-prize-is-first-loser/" title="108 &#8211; Second Prize Is First Loser"><img src="http://www.zombieranchcomic.com/comics-rss/2012-02-01-108_secondprizeisfirstloser.jpg" alt="108 &#8211; Second Prize Is First Loser" class="comicthumbnail" title="108 &#8211; Second Prize Is First Loser" />
</a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.zombieranchcomic.com/2012/02/01/108-second-prize-is-first-loser/" title="108 &#8211; Second Prize Is First Loser"><img src="http://www.zombieranchcomic.com/comics-rss/2012-02-01-108_secondprizeisfirstloser.jpg" alt="108 &#8211; Second Prize Is First Loser" class="comicthumbnail" title="108 &#8211; Second Prize Is First Loser" />
</a></p>]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<title>Ups and downs of the &#8220;elevator pitch&#8221;</title>
		<link>http://www.zombieranchcomic.com/2012/01/25/ups-and-downs-of-the-elevator-pitch/</link>
		<comments>http://www.zombieranchcomic.com/2012/01/25/ups-and-downs-of-the-elevator-pitch/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 08:01:40 +0000</pubDate>
		<dc:creator>Clint</dc:creator>
				<category><![CDATA[Writer's Blog]]></category>

		<guid isPermaLink="false">http://www.zombieranchcomic.com/?p=3328</guid>
		<description><![CDATA[Ever heard the idea of the elevator pitch? If you&#8217;d rather not let Wikipedia enlighten you, I can summarize by saying that, well&#8230; it&#8217;s a summary. An elevator pitch (or elevator speech or statement) is a short summary used to quickly and simply define a product, service, or organization and its value proposition. It takes [...]]]></description>
			<content:encoded><![CDATA[<p>Ever heard the idea of the <a href="http://en.wikipedia.org/wiki/Elevator_pitch" target="_blank">elevator pitch</a>? If you&#8217;d rather not let Wikipedia enlighten you, I can summarize by saying that, well&#8230; it&#8217;s a summary.</p>
<p style="padding-left: 30px;"><em>An <strong>elevator pitch</strong> (or elevator speech or statement) is a short summary used to quickly and simply define a product, service, or organization and its <a title="Value proposition" href="http://en.wikipedia.org/wiki/Value_proposition">value proposition</a>.</em></p>
<p>It takes its name from the idea that you can finish the proposal in no more than a minute&#8217;s time, for instance the time you might happen to be on an elevator ride with your busy boss or film producer or whatnot.</p>
<p>I&#8217;m terrible at it.</p>
<p>I remember at one of our early convention appearances where I tried to explain <em>Zombie Ranch</em> to an acquaintance of ours who works in the movie industry, and after I finished rambling he flat out told me, &#8220;You need to work on your pitch&#8221;.</p>
<p>Nearly two years later, I still haven&#8217;t found that perfect short-form alchemy that is both snazzy to the ear and presents all of what I consider to be the key concepts and unique aspects of this comic. I have our <a href="http://www.zombieranchcomic.com/about/" target="_blank">introduction blurb </a>which is the closest I think I&#8217;ve come, but it sounds better written than spoken and is probably way too long for a world where a lot of pitches are boiled down to statements like &#8221;<em>Die Hard</em> on a Space Station&#8221;.</p>
<p>If I try that I end up with &#8220;It&#8217;s <em>Lonesome Dove</em> meets <em>Hatari! </em>meets <em>Deadliest Catch </em>meets <em>Night of the Living Dead </em>meets<em>&#8230;&#8221; </em>and DING! the elevator has arrived and there goes the boss. But if I just say &#8220;<em>Deadliest Catch</em> meets <em>Night of the Living Dead</em>&#8220;, or worse, &#8220;Cowboys vs. Zombies&#8221;, they might end up intrigued in entirely the wrong way, with long-term disappointment for everyone.</p>
<p>I don&#8217;t know, maybe it&#8217;s actually a good thing that I have trouble condensing <em>Zombie Ranch</em> into a quick sound bite. Or maybe I&#8217;m just making excuses for being terminally long-winded.</p>
<p>So hey, you out there&#8230; fair assumption that you read the comic, right? How would you sell someone on it in sixty seconds or less? Or would you even bother to try?</p>
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		<slash:comments>11</slash:comments>
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		<title>107 &#8211; Show Don&#8217;t Tell</title>
		<link>http://www.zombieranchcomic.com/2012/01/25/107-show-dont-tell/</link>
		<comments>http://www.zombieranchcomic.com/2012/01/25/107-show-dont-tell/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 08:01:09 +0000</pubDate>
		<dc:creator>Dawn</dc:creator>
				<category><![CDATA[Episode 5]]></category>

		<guid isPermaLink="false">http://www.zombieranchcomic.com/?p=3333</guid>
		<description><![CDATA[<p><a href="http://www.zombieranchcomic.com/2012/01/25/107-show-dont-tell/" title="107 &#8211; Show Don&#8217;t Tell"><img src="http://www.zombieranchcomic.com/comics-rss/2012-01-25-107_showdonttell.jpg" alt="107 &#8211; Show Don&#8217;t Tell" class="comicthumbnail" title="107 &#8211; Show Don&#8217;t Tell" />
</a></p>Christmas and my birthday have passed and that means I can try to eat healthy and hopefully lose weight. So&#8230;I might start acting like a zombie, but instead of human flesh, I will be wanting fast food. But I&#8217;ve gained a lot of weight over the past few years. One big reason was that I [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.zombieranchcomic.com/2012/01/25/107-show-dont-tell/" title="107 &#8211; Show Don&#8217;t Tell"><img src="http://www.zombieranchcomic.com/comics-rss/2012-01-25-107_showdonttell.jpg" alt="107 &#8211; Show Don&#8217;t Tell" class="comicthumbnail" title="107 &#8211; Show Don&#8217;t Tell" />
</a></p><p>Christmas and my birthday have passed and that means I can try to eat healthy and hopefully lose weight. So&#8230;I might start acting like a zombie, but instead of human flesh, I will be wanting fast food. </p>
<p>But I&#8217;ve gained a lot of weight over the past few years. One big reason was that I had to stop doing Karate because my Sensei passed away and didn&#8217;t find another instructor till recently. And I&#8217;ve been eating a lot of bad food because it was cheap and quick to make.</p>
<p>So here&#8217;s hoping that I go back to a healthier weight. Wish me luck.</p>
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		<title>106 &#8211; &#8230;There&#8217;s Ire</title>
		<link>http://www.zombieranchcomic.com/2012/01/18/106-theres-ire/</link>
		<comments>http://www.zombieranchcomic.com/2012/01/18/106-theres-ire/#comments</comments>
		<pubDate>Wed, 18 Jan 2012 08:01:30 +0000</pubDate>
		<dc:creator>Dawn</dc:creator>
				<category><![CDATA[Episode 5]]></category>

		<guid isPermaLink="false">http://www.zombieranchcomic.com/?p=3319</guid>
		<description><![CDATA[<p><a href="http://www.zombieranchcomic.com/2012/01/18/106-theres-ire/" title="106 &#8211; &#8230;There&#8217;s Ire"><img src="http://www.zombieranchcomic.com/comics-rss/2012-01-18-106_theresire.jpg" alt="106 &#8211; &#8230;There&#8217;s Ire" class="comicthumbnail" title="106 &#8211; &#8230;There&#8217;s Ire" />
</a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.zombieranchcomic.com/2012/01/18/106-theres-ire/" title="106 &#8211; &#8230;There&#8217;s Ire"><img src="http://www.zombieranchcomic.com/comics-rss/2012-01-18-106_theresire.jpg" alt="106 &#8211; &#8230;There&#8217;s Ire" class="comicthumbnail" title="106 &#8211; &#8230;There&#8217;s Ire" />
</a></p>]]></content:encoded>
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		<slash:comments>7</slash:comments>
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		<title>&#8220;Coach face&#8221; and the creative cycle</title>
		<link>http://www.zombieranchcomic.com/2012/01/18/coach-face-and-the-creative-cycle/</link>
		<comments>http://www.zombieranchcomic.com/2012/01/18/coach-face-and-the-creative-cycle/#comments</comments>
		<pubDate>Wed, 18 Jan 2012 08:01:13 +0000</pubDate>
		<dc:creator>Clint</dc:creator>
				<category><![CDATA[Writer's Blog]]></category>

		<guid isPermaLink="false">http://www.zombieranchcomic.com/?p=3316</guid>
		<description><![CDATA[As I&#8217;m writing this blog, it is Dawn&#8217;s birthday. When it publishes, her birthday will be past, and I hope I will have achieved a sort of extra present for her, which will actually be more of an absent than a present: I&#8217;m going to try not to have &#8221;coach face&#8221; for Tuesday evening. If you&#8217;ve ever [...]]]></description>
			<content:encoded><![CDATA[<p>As I&#8217;m writing this blog, it is Dawn&#8217;s birthday. When it publishes, her birthday will be past, and I hope I will have achieved a sort of extra present for her, which will actually be more of an absent than a present: I&#8217;m going to try not to have &#8221;coach face&#8221; for Tuesday evening.</p>
<p>If you&#8217;ve ever watched professional sports, you may know what I&#8217;m talking about here. The team has just scored again, they&#8217;re up by a really comfortable margin with almost no time left, the home crowd is on its feet cheering, the players are grinning and slapping each others&#8217; hindsides&#8230;</p>
<p>&#8230;and the camera cuts over to the coach, and he might as well be carved from granite. Frowning, judging granite. I never was able to understand how someone could look that unhappy in the midst of a situation where everyone else was jumping for joy &#8211; like they&#8217;d just learned they were being audited instead of about to claim a victory after watching their people play a great game.</p>
<p>And then, somewhere along the line after we started <em>Zombie Ranch</em>, I realized that on some Tuesday nights I often ended up with that same face. It&#8217;s like I can&#8217;t allow myself to relax and smile until everything is ready to go, and poor Dawn is my quarterback (or equivalent) waiting for that nod which is the closest thing she may get to approval for the moment.</p>
<p>Before this ends up sounding terminally unfun, the reason I bring it up is because we watched something recently that made us both realize this phenomenon isn&#8217;t necessarily an aberration, but a more-or-less natural result of the creative process colliding with deadlines (self-imposed or otherwise).</p>
<p>The documentary, which I believe is currently still available for instant streaming on Netflix, is titled <em>Six Days To Air: The Making Of South Park. </em>Onion A.V. Club has an excellent review of it <a href="http://www.avclub.com/articles/six-days-to-air-the-making-of-south-park,63054/" target="_blank">here</a>, and I recommend it to any of you out there who are slugging away week after week to provide a story (or just some entertainment) to the masses, especially if you&#8217;re doing so as part of a team. You won&#8217;t feel so crazy anymore.</p>
<p>Well, you might still feel like crazy people, but you&#8217;ll at least take some comfort that you&#8217;re not alone. I recognize that hangdog, strangely almost depressive state Trey Parker exhibits on the day the episode is shipped off to air, even though everyone that it&#8217;s been shown to is laughing their heads off. He talks at one point about gorging on McDonald&#8217;s, not because it helps his creative process but because it makes him happy &#8220;for five minutes&#8221;. And one of his candid speeches should speak to the heart of any webcomic creator out there, whether you&#8217;re writer, artist, or both:</p>
<p style="padding-left: 30px;"><em>&#8220;I always feel like, wow, I wish I had another day with this show. That&#8217;s why there&#8217;s so many episodes that we&#8217;ve been able to get done, because there is a deadline and you can&#8217;t keep going. Because there&#8217;s so many times that I&#8217;d say, no, it&#8217;s not ready yet, it&#8217;s not ready yet. And I&#8217;d have spent four weeks on one show. All you do is start second-guessing yourself and rewriting stuff, and it&#8217;s over-thought. And it would have been 5 percent better.&#8221;</em></p>
<p>The next day, you can visibly see the weight come off his shoulders as the finished product has aired, and they&#8217;ve got another six days before crunch time comes around again. It&#8217;s important to note also that you can see him (and all the rest of the crew) having a lot of fun with the brainstorming sessions, voice recordings, and all the other aspects of turning an idea into an episode&#8230; but yeah, on that final deadline day, Trey has some serious coach face. </p>
<p>I wonder if that&#8217;s where pro (American) football players came up with the tradition of <a href="http://en.wikipedia.org/wiki/Gatorade_shower" target="_blank">dumping a barrel of gatorade</a> on the coach after a big win, just to shock him out of his stoic state. Fortunately Dawn hasn&#8217;t started doing this to me yet, although it&#8217;s possible she&#8217;s been tempted on some of the more extreme days.</p>
<p>But anyhow, happy birthday to my favorite wife and artist! Oh and a heads up for anyone who doesn&#8217;t know yet, on Wednesday some big sites like Wikipedia, Reddit, and Boing Boing are all shutting down access for 24 hours in protest of the SOPA bill trying to be passed in the U.S. &#8211; details <a href="http://www.bbc.co.uk/news/technology-16590585" target="_blank">here</a>. That means the barrel o&#8217; gatorade link above won&#8217;t be working unless you read this on Thursday or later. As the skull on the Pirates of the Caribbean ride would say, &#8220;properly warned ye be&#8230;&#8221;</p>
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		<title>105 &#8211; Where There&#8217;s Smoke&#8230;</title>
		<link>http://www.zombieranchcomic.com/2012/01/11/105-where-theres-smoke/</link>
		<comments>http://www.zombieranchcomic.com/2012/01/11/105-where-theres-smoke/#comments</comments>
		<pubDate>Wed, 11 Jan 2012 08:01:45 +0000</pubDate>
		<dc:creator>Dawn</dc:creator>
				<category><![CDATA[Episode 5]]></category>

		<guid isPermaLink="false">http://www.zombieranchcomic.com/?p=3305</guid>
		<description><![CDATA[<p><a href="http://www.zombieranchcomic.com/2012/01/11/105-where-theres-smoke/" title="105 &#8211; Where There&#8217;s Smoke&#8230;"><img src="http://www.zombieranchcomic.com/comics-rss/2012-01-11-105_wheretheressmoke.jpg" alt="105 &#8211; Where There&#8217;s Smoke&#8230;" class="comicthumbnail" title="105 &#8211; Where There&#8217;s Smoke&#8230;" />
</a></p>]]></description>
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		<title>OMG Spoilers!</title>
		<link>http://www.zombieranchcomic.com/2012/01/11/omg-spoilers/</link>
		<comments>http://www.zombieranchcomic.com/2012/01/11/omg-spoilers/#comments</comments>
		<pubDate>Wed, 11 Jan 2012 08:01:35 +0000</pubDate>
		<dc:creator>Clint</dc:creator>
				<category><![CDATA[Writer's Blog]]></category>

		<guid isPermaLink="false">http://www.zombieranchcomic.com/?p=3302</guid>
		<description><![CDATA[So this week&#8217;s comic revealed that yes, Mrs. McCarty and her posse are responsible for the current smoky state of the Z Ranch. It&#8217;s entirely possible that this surprised no one. But you know, that&#8217;s okay. I find there&#8217;s entirely too much emphasis these days on twist endings and endings in general, where the destination [...]]]></description>
			<content:encoded><![CDATA[<p>So <a href="http://www.zombieranchcomic.com/2012/01/10/105-where-theres-smoke/" target="_blank">this week&#8217;s comic </a>revealed that yes, Mrs. McCarty and her posse are responsible for the current smoky state of the Z Ranch. It&#8217;s entirely possible that this surprised no one.</p>
<p>But you know, that&#8217;s okay. I find there&#8217;s entirely too much emphasis these days on twist endings and endings in general, where the destination eclipses all thought of enjoying the ride to get there. There are a lot of people out there who have come to a point where, if someone reveals the ending of a book/movie/etc., they feel as if their whole experience is irrevocably ruined. In extreme cases they now refuse to read/watch/listen, because why bother? They know how it turns out.</p>
<p>I&#8217;ve never been able to understand it. Is there really nothing to be said for the journey? Have our narratives become that fragile, that the moment Point B becomes clear, we lose all motivation to reach it?</p>
<p>Keep in mind that for thousands of years, the exact opposite was the case. If you&#8217;ve ever been to a production of Ancient Greek or Shakespearean drama, they employ Prologues as a matter of course, such as the famous one that begins Romeo &amp; Juliet:</p>
<blockquote><p><em>Two households, both alike in dignity</em><br />
<em>(In fair Verona, where we lay our scene),</em><br />
<em>From ancient grudge break to new mutiny,</em><br />
<em>Where civil blood makes civil hands unclean.</em><br />
<em>From forth the fatal loins of these two foes</em><br />
<em>A pair of star-crossed lovers take their life,</em><br />
<em>Whose misadventured piteous overthrows</em><br />
<em>Doth with their death bury their parents&#8217; strife.</em><br />
<em>The fearful passage of their death-marked love</em><br />
<em>And the continuance of their parents&#8217; rage,</em><br />
<em>Which, but their children’s end, naught could remove,</em><br />
<em>Is now the two hours&#8217; traffic of our stage—</em><br />
<em>The which, if you with patient ears attend,</em><br />
<em>What here shall miss, our toil shall strive to mend.</em></p></blockquote>
<p>If the language is giving you trouble, let me just put it this way: Romeo &amp; Juliet commit suicide, and that tragedy will finally convince their two warring families to make peace. The play is telling you that straight up at the very beginning; yet if you posted a summary like this for a modern movie, to a modern internet forum, you&#8217;d be raked over the coals for ruining the plot. Shakespeare and Sophocles weren&#8217;t afraid of telling you &#8220;Dumbledore dies&#8221;, they used it as a hook to keep your interest as they brought you on the journey. Like the <em><a href="http://en.wikipedia.org/wiki/Columbo">Columbo</a></em> mysteries where the culprit and crime was always revealed at the beginning, making them not so much &#8220;whodunit?&#8221; as &#8220;howdhecatchem?&#8221;</p>
<p>I had someone get legitimately mad at me for &#8220;spoiling&#8221; the end of the movie <em>300</em> for them, which for me makes as much sense as someone claiming you spoiled <em>Titanic</em> because you tell them the ship sinks. But I&#8217;m sure someone has done just that. This obsessive need to avoid spoilers at all costs has gotten way out of hand, and feeds back into creators who feel a need to throw in more and more ludicrous twists to keep their audience guessing. An infamous example comes from the DC Universe crossover event <a href="http://en.wikipedia.org/wiki/Armageddon_2001" target="_blank">Armageddon 2001</a>, where the identity of the mystery villain was leaked before the end, and rather than soldier on with the carefully constructed foreshadowing of the series so far, DC decided to chuck everything and insert a nonsensical last minute change to preserve the &#8220;surprise&#8221;.</p>
<p>And that was back in 1991, before the Internet existed in its current form. Nowadays entire messageboards exist to comb over the latest clues in an ongoing series in near instantaneous fashion. If you have enough fans, then guess what? Some of them are going to pick up on the trail of breadcrumbs, and it&#8217;s only human at that point to want to show the path to others. Should you derail <em>your</em> narrative because they&#8217;ve figured out where it&#8217;s headed?</p>
<p>I say no. I say, focus on the journey and let the destination stand. For one thing, there will always be things some consider blindingly obvious that others will completely miss. Never assume that &#8220;Everyone could see this coming&#8221; is any kind of true statement&#8230; usually it just means those who didn&#8217;t either remain quiet out of fear of being thought stupid, or aren&#8217;t really paying attention to forums and comments anyhow. For another thing, if the journey is good enough, then it shouldn&#8217;t matter, and those who figured it out ahead of time are going to just feel gratified rather than disappointed. Or maybe they&#8217;ll be disappointed&#8230; you can&#8217;t control every last opinion. But it&#8217;s better than chucking everything, isn&#8217;t it?</p>
<p>But let&#8217;s all take a breath and calm down about the spoilers. Yes, we love to be surprised and taken in unexpected directions, but that shouldn&#8217;t be the only thing, or fiction eventually just dissolves into a senseless mass of <a href="http://fuzzymango.wordpress.com/2011/12/16/anatomy-of-a-wham-moment-part-i-or-the-things-that-change-everything/" target="_blank">WHAM! moments</a>. They&#8217;re great, but as a writer don&#8217;t make them the end-all-be-all or you&#8217;ll end up with an unsustainable case of Shyamalan Syndrome. And as an audience member, take the fact you know the truth about Keyser Soze or Malcolm Crowe before you watch those movies as a liberation rather than a disaster. It&#8217;s a lot less stressful on both sides.</p>
<p>Plus, even if you knew it was the McCarty gang, maybe you didn&#8217;t figure out it was their own bulldozer on fire&#8230;</p>
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		<title>Z Horse</title>
		<link>http://www.zombieranchcomic.com/2012/01/04/z-horse/</link>
		<comments>http://www.zombieranchcomic.com/2012/01/04/z-horse/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 08:01:55 +0000</pubDate>
		<dc:creator>Dawn</dc:creator>
				<category><![CDATA[Extras]]></category>

		<guid isPermaLink="false">http://www.zombieranchcomic.com/?p=3299</guid>
		<description><![CDATA[<p><a href="http://www.zombieranchcomic.com/2012/01/04/z-horse/" title="Z Horse"><img src="http://www.zombieranchcomic.com/comics-rss/2012-01-04-zrhorse.jpg" alt="Z Horse" class="comicthumbnail" title="Z Horse" />
</a></p>So I&#8217;ve been tossing around the idea of making a screen print T-shirt design and this is my first attempt. The hardest thing is creating a design that uses two colors and retaining my style of art.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.zombieranchcomic.com/2012/01/04/z-horse/" title="Z Horse"><img src="http://www.zombieranchcomic.com/comics-rss/2012-01-04-zrhorse.jpg" alt="Z Horse" class="comicthumbnail" title="Z Horse" />
</a></p><p>So I&#8217;ve been tossing around the idea of making a screen print T-shirt design and this is my first attempt. The hardest thing is creating a design that uses two colors and retaining my style of art.</p>
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		<title>The safety margin</title>
		<link>http://www.zombieranchcomic.com/2012/01/04/the-safety-margin/</link>
		<comments>http://www.zombieranchcomic.com/2012/01/04/the-safety-margin/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 08:01:50 +0000</pubDate>
		<dc:creator>Clint</dc:creator>
				<category><![CDATA[Writer's Blog]]></category>

		<guid isPermaLink="false">http://www.zombieranchcomic.com/?p=3294</guid>
		<description><![CDATA[On the poll before the current one I asked y&#8217;all what your preference would be in the world of Zombie Ranch: the order and security of a Safe Zone, or the freedom and risk of the Wild Zones? With 61 votes tallied at the time I closed voting, the Wild Zoners had edged out the [...]]]></description>
			<content:encoded><![CDATA[<p>On the poll before the current one I asked y&#8217;all what your preference would be in the world of Zombie Ranch: the order and security of a Safe Zone, or the freedom and risk of the Wild Zones?</p>
<p>With 61 votes tallied at the time I closed voting, the Wild Zoners had edged out the Safers, but only barely, by a margin of 32 to 29. It might be surprising in the sense that a lot of zombie fans are also what I suppose we could call &#8220;survival enthusiasts&#8221;, but then again we&#8217;re talking zombie fans who are reading comics on the World Wide Web, a medium which likely wouldn&#8217;t exist anymore if the apocalyptic hammer ever drops.</p>
<p>I honestly don&#8217;t know how long the Web would survive without regular maintenance. On the one hand, it&#8217;s extremely decentralized in its structure, so that failure of parts won&#8217;t affect the whole. On the other, some parts are more important than others, such as the telecommunications &#8220;backbones&#8221;&#8230; or the satellites, for that matter, without which things we&#8217;re already starting to take for granted such as GPS couldn&#8217;t exist. Even rugged mountain men and explorers have a GPS handy these days, keeping them constantly in touch with those invisible eyes in the sky.</p>
<p>And how long would those satellites last? Well, in <em>Zombie Ranch</em> we know there&#8217;s at least one still active, but jealously controlled by its masters. Even with the limitations involved in what&#8217;s likely much more limited satellite coverage, it&#8217;s a pretty big advantage. Getting signals to your drone cameras would require a lot of repeaters to compensate for the curvature of the Earth, and if those towers are mostly out in hostile wilderness, that gets tricky mighty quick. You might have already inferred from the ranch crew&#8217;s struggles with their old-school UHF walkie-talkies that cell phones don&#8217;t seem to be a consideration any more, at least not for the common man. There&#8217;s a lot of infrastructure required and a lot of men and women who are working on a daily basis to keep those cellular &#8220;footprints&#8221; in working order. For that matter, it can be positively terrifying to contemplate just how much our modern civilization has become dependent on the ready flow of electricity.</p>
<p>But hey, I&#8217;ll admit it: I&#8217;m a fan. I love my refrigeration, and my air conditioning, and my 40 watt bulbs and my Internet. I probably wouldn&#8217;t last long out in the wilds, and more than that, I might not want to, so despite my value of personal freedom I&#8217;m a Safer at heart. I run straight onto the rocks of Ben Franklin&#8217;s scorn and his famous quote, oft-repeated in the post-9/11 days of the Patriot Act: &#8220;Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety.&#8221;</p>
<p>Then again, that scorn could all depend on what he meant by essential Liberty, and given Mr. Franklin&#8217;s propensities that might just have been the Liberty to pursue French <em>demimondes</em>.</p>
<p>It&#8217;s interesting to go back to the original quote (the source of which is detailed <a href="http://www.ushistory.org/franklin/quotable/quote04.htm" target="_blank">here</a>) and note the qualifiers of &#8220;essential&#8221; and &#8220;temporary&#8221;, words often left out when the phrase is regurgitated, as if there is no way Liberty and Safety could possibly co-exist. And maybe they can&#8217;t, at least not as absolutes, but human society does seem to balance best on a sliding scale between the two. The worst breakdowns occur when Liberty is curtailed but people still live in fear (the &#8220;Police State&#8221;), or when Liberty runs entirely free from law, at which point it&#8217;s oft been shown certain people will use their own freedom to oppress the freedom of others.</p>
<p>There&#8217;s a give and take we&#8217;ve been dancing with since our first tribal groupings, as we groped for some form of effective cooperation which would allow us to do more than we could do on our own, and that usually meant designating one person who seemed to know what they were doing as the person who told the rest what to do. That was the death of Freedom as an absolute. There was always the choice to leave, but even the most badass hunter would have a lot more trouble taking down prey on their own.</p>
<p>And then, of course, beer happened. I&#8217;m pretty convinced (and there&#8217;s early historical evidence to back it up) that beer really greased the wheels of the decision to stop roving around and establish cities. Sure, there was other agriculture, but I don&#8217;t think &#8220;You&#8217;ll have a lot more bread to eat if you settle down here and pay taxes&#8221; had nearly the same immediate impact as &#8220;Here, try this. We call it &#8216;Liquid Party&#8217;&#8221;.</p>
<p>From bread and beer to sewer systems and Xbox Live, we&#8217;ve always been ready to give up a little freedom for our luxuries. I don&#8217;t see anything inherently wrong with that, any more than I see anything wrong with the people who still do emulate the lone hunters of the past, taking themselves &#8220;off the grid&#8221; and working for self-sufficiency. It&#8217;s all about determining those freedoms we deem essential, the safety level we want, and how far we&#8217;re willing to go.</p>
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