Cart
Product categories
Support Us!
If you like what I do please support us on Ko-fi or Patreon.
Follow Us!
Join Our Newsletter!
Vote For Us!
Login
Polls
Loading ...
Events
There are no upcoming events.
An online webcomic about a group of cowboys/cowgirls and their Zombie herd.
An online webcomic about a group of cowboys/cowgirls and their Zombie herd.
9 thoughts on “558 – Cotton Clad Calamity”
Raznaak
Yup, he’s a bastard XD
Dr. Norman (not a real doctor)
Are those pajamas available in XXXL in the gift shop?
Otaku
It’s been a while, so let me ask: Did we get a reason for him to WANT Susie dead? Not to backseat, but if we didn’t, I’m worried were about to move into “Stupid Evil” territory. Now, stupid happens, don’t get me wrong. It’s not bad storytelling for that to be the case here.
You’ve just done a good job NOT having that be a driving factor, so the “Kill off the stars of my successful reality TV show.” seems shortsighted, otherwise. Oh, I guess I could be mistaken about the in-story reality TV show’s success. Like, if the company behind them is losing money, or they think a change in management at the ranch would make the whole thing more popular/profitable, then I can see the above scenario happening as well.
I REALLY think I’m just forgetting something important, but that I don’t have time to deep dive to remind me of, hence the comment. >_<
Deoxy
It certainly has been stretched out over quite a while, but there have definitely been hints from quite near the beginning that whoever is running the reality TV show definitely wants her dead.
But I certainly don’t recall any reason why.
Clint
Yeah it’s fair to not remember since it’s been a hot minute (many, many minutes) but if you feel like a refresher the most relevant bits would be the beginning of Episode 8 and the end of Episode 15. We haven’t explicitly spelled out exactly what The Exec means by his “side hustle” or who was on the other end of that phone call, though.
I’m hoping that when the whole thing is eventually available it will make sense, or at least enough sense to have hung this narrative on.
Otaku
Thanks for the replies, Deoxy and Clint. Yeah, I’d totally forgotten about those things. Good to know!
Evervigilant
Seems about time for the two people who aren’t there to make a surprise entrance as the ace Susie didn’t even know she had.
Scarsdale
There’s still 3-5 people on her side that might be planning something. This guy is a megalomaniac with a god complex, so letting him think he’s the sharpest tool in the shed sets him up for a fall. Everything depends on those cameras, and I suspect their little stop over by the charging coffins had something to do with her actual plan, not the one the a-hole thinks it is.
lyra
Really enjoyed the opening of Zombie Ranch. I like the combination of the western setting with the zombie concept, it gives the story a really distinctive atmosphere. I’m a freelance illustrator and animator, and I’d be interested in seeing how some of these scenes could translate into motion, especially as a short animated teaser or character scene.
If you’re ever interested in something like that, you can reach me here:
IG: eve_verse_
Email: [contact.lilaclines@gmail.com](mailto:contact.lilaclines@gmail.com)
Discord: Lyralilac_
Latest Comics
#200. 192 – Bridging An Understanding
32 Dec 18, 2013
#199. 191 – No Waiting
29 Dec 11, 2013
#198. 190 – Exceptional Service
31 Dec 04, 2013
#197. 189 – Bad Mojo
27 Nov 27, 2013
#196. 188 – Calm After The Storm
22 Nov 20, 2013
#195. 187 – Drama Surgery
26 Nov 13, 2013
#194. 186 – Technicalities
30 Nov 06, 2013
#193. 185 – The Sixth Stage Of Grief
27 Oct 30, 2013
#192. 184 – La Siesta
29 Oct 23, 2013
#191. 183 – Communication Breakdown
34 Oct 09, 2013
#190. 182 – Isolated Incident
31 Oct 02, 2013
#189. 181 – What Happened Last Night
47 Sep 25, 2013
#188. 180 – Nothing Up His Sleeve
47 Sep 18, 2013
#187. 179 – The Most Dangerous Game
47 Sep 11, 2013
#186. 178 – Revision History
39 Sep 04, 2013
#185. 177 – An Uplifting Presentation
70 Aug 28, 2013
#184. 176 – War And Remembrance
67 Aug 21, 2013
#183. EPISODE EIGHT
51 Aug 19, 2013
#182. 175 – The Big Picture (END OF EPISODE 7)
69 Jul 10, 2013
#181. 174 – Call Waiting
62 Jul 03, 2013
Latest Chapters
Episode 22
Episode 21
Episode 20
Episode 19
Episode 18
Episode 17
558 – Cotton Clad Calamity
What would you call this? Armchair assassination? Merk-from-home?
Well, Suzie ain't dead (or undead) quite yet, so we'll just have to see if his gloating is justifiable.
Witching it up…
Well, continuing my tradition of Johnny-come-lately game experiences, I have finally started my delve into one of the more hyped AAA video game titles of the past three years: The Witcher 3. I picked up the Game of the Year edition through Steam during one of their big periodic sales… Black Friday, I want to say?… regardless of which I recall making my way through the tutorial level and then going back to one of my other games while it’s sat in my library for months. It didn’t quite hook me in at the time, plus I was also a bit worried I’d reached the limits of my modest computer system in terms of getting a decent framerate on the ultra-pretty settings I prefer.
Anyhow, with another arc of Zombie Ranch finally completed I had some extra free time and felt like it was a good opportunity to (figuratively) blow the dust off and give TW3 another chance to impress.
Short answer: so far, it does. Especially for a story/character junkie like me. From the marketing you might not expect a game like this to have any sort of depth to it, but thankfully I’m having the same pleasant surprise I did way back when I picked up Witcher 2 for free on my Xbox and discovered it to be more mature than expected. Truly mature, not just a rating based on the present of blood, boobs and salty language.
Mind you Witcher 2 most certainly had its share of blood, boobs and salty language, and you could hire prostitutes and sleep around with multiple ladies… but then on the other hand you had a choice not to do that, or even to commit to one above all others. Meanwhile there was an interesting tale of power politics being spun, dark fantasy style. Maybe not as complicated as Game of Thrones, but there are arguably positives to saying that. I ended up playing it all the way through, and the only regret I have now is that I couldn’t transfer my console save over to TW3 on the PC, because the designers did include that cool Mass Effect style feature of choices in a previous game carrying over if you want them to. As it was I had to rely on very fallible memory trying to piece together what I’d done. It’s not as complicated as GoT but there are still a shiteload of settings and characters to keep track of and I had to have my inklings jogged more than once trying to remember things like who the main villain of the previous game was.
I think the biggest barrier of entry to the series is probably its protagonist, who at first glance seems like the kind of fantasy character a lot of adolescent boys come up with at some point: the world-weary, stoic moody badass loner with the scars and gravelly voice and the special powers who gets all the chicks. I won’t argue that that’s Geralt of Rivia, the titular Witcher, in a nutshell. Witcher 2 was more fascinating for everything going on around him than Geralt himself.
The Witcher 3 pulls a hat trick though and has managed to actually make Geralt interesting. He’s older now, for one thing, and there’s actually a sense of humor that occasionally breaks through the Batman/Kratos aesthetic. But most of all, TW3 made him a father.
Not a literal father, mind you, at least not that I’m aware of — Witchers are canonically sterile — but the main questline of TW3 has you on the trail of his surrogate daughter who he raised and trained, now a young woman named Ciri who is quite capable in her own right but nevertheless in deep, deep trouble courtesy of some very bad people having taken an interest in her. Well, “people” may not be the right word. You even get to play Ciri at some points courtesy of a clever flashback mechanic as Geralt in the course of his investigations gets folk he meets to recount their experiences with her.
Ciri, by the way, seems at first glance like the kind of fantasy character a lot of adolescent girls come up with at some point, what with her independence and badass-but-gorgeous looks and special powers and bloodline and destiny (she is of course a princess) but oh she is also kind to small children and animals even though she’ll murderously chop through half a dozen men without batting an eye. It is another testament to the writers (and her voice actor) that when I finally “met” her I still ended up finding her charming and genuinely wanted to help her succeed.
Anyhow, I’m barely scratching the surface here by focusing on things that are most important to me. In the absence of character customization, a story-based game is going to potentially live or die based on whether the character(s) the player is asked to inhabit are compelling and whether their story is also compelling. You’re going to be spending a lot of time with them, after all. TW3 is infamously open in its world and the amount of side quests and activities available, which I worried would be daunting enough that I would end up being overwhelmed and feeling a need to just give up the way I did with Assassin’s Creed 3, but happily it feels more like Assassin’s Creed 4 where the balance is there and I like where things are going. The side quests are cool but the main quests are also pretty sweet, and whatever technology is being used for the facial expressions needs to be exported to every other game because it’s very impressive.
Now, the 10/10 rating TW3 enjoys on Steam to this day might still be overhyping it because I don’t find it perfect. The movement controls are wonky and there are longstanding features of games inexplicably missing, such as a 1:1 buyback option on merchant screens which you may find yourself wishing for the first time you accidentally sell your magic sword (and the second time, and third… way too easy to make this mistake and have to pay a thousand gold to get back what you just misclicked and sold for a hundred). Shops you’ve previously found will randomly disappear off your map, which is aggravating when you need to find a blacksmith or armorer to do upgrades. Gathering and looting can also be a serious pain in the ass. Fortunately, much like for Fallout 4 there is a thriving mod community and so (at least on the PC) these shortcomings can be accounted for. But it should certainly be noted that without those fixes I might very well have decided the game was too much trouble.
P.S. if you’re playing on PC you may very well want to turn off the “NVIDIA hairworks” graphical setting regardless of how beefy your NVIDIA card is (or if you don’t have one, though I would hope it’s automatically off if you don’t have one). I didn’t really notice any difference in appearance quality but it completely solved my framerate issues, particularly during dialogue scenes.
Calendar
BlueSky Latest Posts
Writer’s Blog Archives