Cart
Product categories
Support Us!
If you like what I do please support us on Ko-fi or Patreon.
Follow Us!
Join Our Newsletter!
Vote For Us!
Login
Polls
Loading ...
Events
There are no upcoming events.
An online webcomic about a group of cowboys/cowgirls and their Zombie herd.
An online webcomic about a group of cowboys/cowgirls and their Zombie herd.
5 thoughts on “558 – Cotton Clad Calamity”
Raznaak
Yup, he’s a bastard XD
Dr. Norman (not a real doctor)
Are those pajamas available in XXXL in the gift shop?
Otaku
It’s been a while, so let me ask: Did we get a reason for him to WANT Susie dead? Not to backseat, but if we didn’t, I’m worried were about to move into “Stupid Evil” territory. Now, stupid happens, don’t get me wrong. It’s not bad storytelling for that to be the case here.
You’ve just done a good job NOT having that be a driving factor, so the “Kill off the stars of my successful reality TV show.” seems shortsighted, otherwise. Oh, I guess I could be mistaken about the in-story reality TV show’s success. Like, if the company behind them is losing money, or they think a change in management at the ranch would make the whole thing more popular/profitable, then I can see the above scenario happening as well.
I REALLY think I’m just forgetting something important, but that I don’t have time to deep dive to remind me of, hence the comment. >_<
Deoxy
It certainly has been stretched out over quite a while, but there have definitely been hints from quite near the beginning that whoever is running the reality TV show definitely wants her dead.
But I certainly don’t recall any reason why.
Clint
Yeah it’s fair to not remember since it’s been a hot minute (many, many minutes) but if you feel like a refresher the most relevant bits would be the beginning of Episode 8 and the end of Episode 15. We haven’t explicitly spelled out exactly what The Exec means by his “side hustle” or who was on the other end of that phone call, though.
I’m hoping that when the whole thing is eventually available it will make sense, or at least enough sense to have hung this narrative on.
Latest Comics
#140. 134 – With Loot And Pipe
24 Aug 22, 2012
#139. 133 – Mexican Standoff
22 Aug 15, 2012
#138. 132 – Sideswiped
22 Aug 08, 2012
#137. 131 – The Deadliest Catch
18 Aug 01, 2012
#136. 130 – Gotcha Covered
37 Jul 25, 2012
#135. 129 – A Need For Speed
32 Jul 11, 2012
#134. 128 – The Farmer And The Zedmen
21 Jul 04, 2012
#133. 127 – Time Alarm
19 Jun 27, 2012
#132. 126 – Blood Simple
21 Jun 20, 2012
#131. 125 – This Is My Distraction
70 Jun 13, 2012
#130. 124 – Count To Ten
62 Jun 06, 2012
#129. EPISODE SIX
56 Jun 04, 2012
#128. 123 – The Wild Card (END OF EPISODE 5)
53 May 23, 2012
#127. 122 – She Was Gonna Say “Customer”
57 May 16, 2012
#126. 121 – A Looming Decision
34 May 09, 2012
#125. 120 – One With A Bullet
22 May 02, 2012
#124. 119 – Gotta Laugh Or Cry
22 Apr 25, 2012
#123. 118 – Brewing And Stewing
42 Apr 18, 2012
#122. 117 – Crazy Like A Phoenicopterus
54 Apr 11, 2012
#121. 116 – The Lawn Ranger
48 Mar 28, 2012
Latest Chapters
Episode 22
Episode 21
Episode 20
Episode 19
Episode 18
Episode 17
558 – Cotton Clad Calamity
What would you call this? Armchair assassination? Merk-from-home?
Well, Suzie ain't dead (or undead) quite yet, so we'll just have to see if his gloating is justifiable.
Once Human (twice shy?)
Hype is a dangerous beast. Getting caught up in hype can drown your brain in so much excitement that your critical functions submerge in a sea of serotonin, and before you know it you’ve invested your time, money, and perhaps even emotional well-being in something that could very well fail to meet your expectations. Disappointment after lofty hype can be a harsh fall, and if you’re old enough to remember waiting in line for the premiere of Phantom Menace you may know what I’m talking about. In video game circles we had the debacle of Cyberpunk 2077‘s original release in 2020, and more recently the disparity of promises versus reality in Bethesda’s Starfield. Sometimes the hype gets out of control on the user end, but hype is certainly an age old tactic to sell people on something, precisely because you turn your brain off and reach for your wallet. The gaming industry has pulled some really nasty tricks over the years like having someone on a stage pretending to play a game on the screen “live” when it’s really just curated and pre-rendered footage that ends up never making it to release. I personally am at the point where I don’t care how pretty a trailer is if there’s no actual gameplay shown, and even then see above in terms of having to be skeptical if it’s truly actual gameplay.
There’s still a want to believe, though, especially when something seems tailor-made to fit your tastes. An open-world exploration and building game where you fight weird-ass monsters with modern tech in a post-apocalyptic environment? Where magic and science mix and dreams and reality intertwine? Hey, what’s this?
It looks amazing, but everything about this should be a red flag as far as hype, right? Especially when you dig into it and find out it’s a Chinese game being published by NetEase which is mostly known for mobile gachas and abandoning their decent IPs not long after release. This is a problem track record that shouldn’t be ignored.
And yet, Dawn and I were lucky enough to get into their latest closed beta test over the Holidays and man, despite dealing with all the bugs and not quite completed content, the gameplay loop is there and quite compelling at the moment. It looks beautiful, even in the more grotesque designs of monsters and infected places. Combat is fun, including some Control-esque telekinetic powers, stealth kills, and lots of customizable guns to shoot things with. You level up, you build your home/base, you fight giant boss monsters in confrontations that could easily rival Resident Evil encounters.Even the enemy AI is annoyingly good, at least where the human enemies are concerned. Fighting a squad of soldiers with assault rifles and grenades is a lot different than gunning down zombies — okay they’re not called zombies but the “first stage” infected are totally zombies. There was an event about twenty years back in the timeline called Starfall where a partial dimensional merging caused Earth to suffer global catastrophe and mutation as Lovecraftian horrors and their detritus (called Stardust) ravaged the planet. Humanity struggles on, and new hope has emerged in the form of the PC’s who are not only immune to Stardust but have evolved the power to wield it and strike back. The writing and dialogue are not overly stellar but not terrible, especially considering English is not the primary language for the developers.
So the game is living up to a lot of the hype, especially since we’ve got our own grubby little hands on it and so can be assured we’re not being spoon fed some carefully curated cutscenes. But naatually, no monetization has been enabled yet, and since the game is currently set to be Free to Play on release you know it’s going to be chock full of stuff to spend real-world cash on. They claim that will be purely cosmetic items, but even if they hold true to that, what about NetEase? Will Once Human be abandoned like other games before it?
I mean, I’d hope not since what I’ve seen has so much potential both realized and possible, but the hype beast has to stay in check. This beta run expires in a couple of weeks and final release is set for several months down the road (Q3 2024). A lot could happen between now and then. A lot could happen after it goes public. Either has the potential to bury the good here under a heap of bullshit. There *is* something here, and it’s pretty great, and I’m thinking some of you folks would get a big kick out of playing. But first we’ll have to wait and see if it survives its own dimensional collision with the real world…
Calendar
BlueSky Latest Posts
Writer’s Blog Archives