UPDATING OCCASIONALLY (FOR NOW)

9 thoughts on “558 – Cotton Clad Calamity”

  1. Yup, he’s a bastard XD

  2. Dr. Norman (not a real doctor)

    Are those pajamas available in XXXL in the gift shop?

  3. It’s been a while, so let me ask: Did we get a reason for him to WANT Susie dead? Not to backseat, but if we didn’t, I’m worried were about to move into “Stupid Evil” territory. Now, stupid happens, don’t get me wrong. It’s not bad storytelling for that to be the case here.

    You’ve just done a good job NOT having that be a driving factor, so the “Kill off the stars of my successful reality TV show.” seems shortsighted, otherwise. Oh, I guess I could be mistaken about the in-story reality TV show’s success. Like, if the company behind them is losing money, or they think a change in management at the ranch would make the whole thing more popular/profitable, then I can see the above scenario happening as well.

    I REALLY think I’m just forgetting something important, but that I don’t have time to deep dive to remind me of, hence the comment. >_<

    1. It certainly has been stretched out over quite a while, but there have definitely been hints from quite near the beginning that whoever is running the reality TV show definitely wants her dead.

      But I certainly don’t recall any reason why.

      1. Yeah it’s fair to not remember since it’s been a hot minute (many, many minutes) but if you feel like a refresher the most relevant bits would be the beginning of Episode 8 and the end of Episode 15. We haven’t explicitly spelled out exactly what The Exec means by his “side hustle” or who was on the other end of that phone call, though.

        I’m hoping that when the whole thing is eventually available it will make sense, or at least enough sense to have hung this narrative on.

        1. Thanks for the replies, Deoxy and Clint. Yeah, I’d totally forgotten about those things. Good to know!

  4. Seems about time for the two people who aren’t there to make a surprise entrance as the ace Susie didn’t even know she had.

  5. There’s still 3-5 people on her side that might be planning something. This guy is a megalomaniac with a god complex, so letting him think he’s the sharpest tool in the shed sets him up for a fall. Everything depends on those cameras, and I suspect their little stop over by the charging coffins had something to do with her actual plan, not the one the a-hole thinks it is.

  6. Really enjoyed the opening of Zombie Ranch. I like the combination of the western setting with the zombie concept, it gives the story a really distinctive atmosphere. I’m a freelance illustrator and animator, and I’d be interested in seeing how some of these scenes could translate into motion, especially as a short animated teaser or character scene.

    If you’re ever interested in something like that, you can reach me here:

    IG: eve_verse_
    Email: [contact.lilaclines@gmail.com](mailto:contact.lilaclines@gmail.com)
    Discord: Lyralilac_

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558 – Cotton Clad Calamity

What would you call this? Armchair assassination? Merk-from-home?

Well, Suzie ain't dead (or undead) quite yet, so we'll just have to see if his gloating is justifiable.

Sub yet super (so far)

Welp, I was finally able to tear myself away from Fallout 4. Except that was because another game took its place.

 

At first glance, you might wonder why I’d be talking about a game like Subnautica on my Zombie Ranch blog. Maybe at second glance, too.

Fair question.

Best excuse I can come up with is that beneath its veneer of crystal blue waters, this is arguably not just a survival game but survival horror. Hey don’t take my word for it, at least one reviewer on Kotaku agrees. So hey, some of y’all are into survivalism, some of y’all are into horror, and I’m betting a good handful of you are into both. Thus, relevant to interests!

But yeah, I’m mostly just an exploration junkie in my gaming and Subnautica feeds that habit in three dimensions. I should mention that it’s currently still an Early Access title, which normally would be a huge red “stay away” flag for me, especially with a price tag attached, but Dawn bought it for me as an anniversary gift and I have to admit it already feels more complete and more worthy than a lot of release games I’ve played that have had a far higher buy-in. It’s not all roses, of course — there are lag and crashing issues, bugs, and the main storyline is only partway completed, with some missing textures and progression from phase to phase not necessarily being a smooth process. Updates happen every month and as part of them things may change behavior or be added or removed entirely. But honestly, compared to some of the crap I’ve seen vomited up as “early access” with expectations of payment, Subnautica is very playable, especially in early going, and already evokes several fantastic moments of both wonder and terror as you “immerse” yourself in it (har, har). If you do take the plunge (har de harrrrrr) you’ll probably end up looking up things online sooner or later as you wonder what to do next or deal with something that might not be working as intended, but take my advice and try to do that as a last resort so you don’t spoil the surprises.

At this point I believe I’m just about done with what they’ve developed so far, but for $20 I’m well satisfied, and there are more updates to look forwards to, including the actual release. Much like some of you do with Zombie Ranch, I can probably stay away for a few weeks or even months and then come back to see what’s up. It might be a whole new game by that point, although I hope they don’t stray too far from what they’ve got now, because I think the developers have a winner on their hands here. With some more content, balancing and polish before release, I would go so far as to say it may join the annals of the true classics. I’m glad Dawn enabled me to dive in.