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An online webcomic about a group of cowboys/cowgirls and their Zombie herd.
An online webcomic about a group of cowboys/cowgirls and their Zombie herd.
9 thoughts on “558 – Cotton Clad Calamity”
Raznaak
Yup, he’s a bastard XD
Dr. Norman (not a real doctor)
Are those pajamas available in XXXL in the gift shop?
Otaku
It’s been a while, so let me ask: Did we get a reason for him to WANT Susie dead? Not to backseat, but if we didn’t, I’m worried were about to move into “Stupid Evil” territory. Now, stupid happens, don’t get me wrong. It’s not bad storytelling for that to be the case here.
You’ve just done a good job NOT having that be a driving factor, so the “Kill off the stars of my successful reality TV show.” seems shortsighted, otherwise. Oh, I guess I could be mistaken about the in-story reality TV show’s success. Like, if the company behind them is losing money, or they think a change in management at the ranch would make the whole thing more popular/profitable, then I can see the above scenario happening as well.
I REALLY think I’m just forgetting something important, but that I don’t have time to deep dive to remind me of, hence the comment. >_<
Deoxy
It certainly has been stretched out over quite a while, but there have definitely been hints from quite near the beginning that whoever is running the reality TV show definitely wants her dead.
But I certainly don’t recall any reason why.
Clint
Yeah it’s fair to not remember since it’s been a hot minute (many, many minutes) but if you feel like a refresher the most relevant bits would be the beginning of Episode 8 and the end of Episode 15. We haven’t explicitly spelled out exactly what The Exec means by his “side hustle” or who was on the other end of that phone call, though.
I’m hoping that when the whole thing is eventually available it will make sense, or at least enough sense to have hung this narrative on.
Otaku
Thanks for the replies, Deoxy and Clint. Yeah, I’d totally forgotten about those things. Good to know!
Evervigilant
Seems about time for the two people who aren’t there to make a surprise entrance as the ace Susie didn’t even know she had.
Scarsdale
There’s still 3-5 people on her side that might be planning something. This guy is a megalomaniac with a god complex, so letting him think he’s the sharpest tool in the shed sets him up for a fall. Everything depends on those cameras, and I suspect their little stop over by the charging coffins had something to do with her actual plan, not the one the a-hole thinks it is.
lyra
Really enjoyed the opening of Zombie Ranch. I like the combination of the western setting with the zombie concept, it gives the story a really distinctive atmosphere. I’m a freelance illustrator and animator, and I’d be interested in seeing how some of these scenes could translate into motion, especially as a short animated teaser or character scene.
If you’re ever interested in something like that, you can reach me here:
IG: eve_verse_
Email: [contact.lilaclines@gmail.com](mailto:contact.lilaclines@gmail.com)
Discord: Lyralilac_
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558 – Cotton Clad Calamity
What would you call this? Armchair assassination? Merk-from-home?
Well, Suzie ain't dead (or undead) quite yet, so we'll just have to see if his gloating is justifiable.
Fall(out)ing in love all over again…
So I promised some more thoughts on Fallout 4, although I suppose I can append “whether you wanted them or not” to that. It’s been out over a year, after all, so anyone who had any interest has already played, right?
Well, I hadn’t, and I’m willing to bet there are some others out there who haven’t had the pleasure yet, whether they wanted to wait for Bethesda to work through their inevitable release bugfest or just didn’t have the time or money. For me, it was mostly a matter of money. It’s still $59.99 on Steam as a regular price but during Thanksgiving and Christmas the sale price was under $20, and there’s no reason to suspect it won’t happen again as the game gets further and further from being the new shininess. But man, this is one of those rare AAA titles I think I would have been okay paying sixty bucks for. That I got it for a fraction of that just increases my love.
Now, does the “vanilla” game (as is, with no user-content mods enabled) rate a $60 buy? At this point you’re asking the wrong guy, since even what I intended as my vanilla playthrough has its share of add-ons. I blame True Storms, really… because Jesus Thunderstorming Christ is True Storms amazing. The vanilla game has its share of atmospheric weather effects but True Storms turns that shit up to eleven and I was hooked from the moment I had to defend one of my settlements from a sudden raider attack in the midst of a howling, nearly blinding dust storm. If you’ve got a few minutes to kill, the mod author put together a taste of what he’s brought to the game world:
I mean he even overhauled things so that when you run into a building the rain sounds change and the occlusion detection is generally good enough that during a heavy storm you can see the drops pouring in through the holes in a roof. One thing no one’s quite been able to nix yet is that you get the “wet” effect on your character’s head and clothes regardless of what roof you might or might not be under, so that’s unfortunate, but aside from that this is just so immersive.
Not that the vanilla game isn’t. Could it be better? Sure. Some items in the environment are destructible but most aren’t. You can’t shoot a missile launcher at the base of a sniper’s tower and have it fall over. On the other hand, if you have any enemies foolish enough to take cover behind or near one of the copious abandoned atomic-powered cars in the landscape, it’s glorious to teach them the error of their ways with a few well-placed shots to the hood.
That’s a holdover from previous games, but I don’t know what to say, it just feels more tactical and satisfying, as does throwing grenades and Molotov cocktails. And the world feels so huge compared to previous installments, so much so that it’s just about overwhelming to an exploration junkie like myself. Add in the settlement building aspect and let’s just say I really haven’t progressed far in the main plot. Besides, progressing in the settlement quests gets you the ability to call in artillery strikes and oh my God you just want to stand back and salute while hellfire rains, maybe singing a bit of Star Spangled Banner or arranging a few screenshots of your character silhouetted dramatically against the flames and smoke.
The battles are just great, so great I think people might do themselves a disservice to play everything in the near-pause version of V.A.T.S. that slows down time, but I do understand because it can get really chaotic — plus I’m playing on Normal difficulty so can take a few hits from an enemy I can’t quite seem to get a bead on. That said, one of my standout moments was meleeing a robot to death under the influence of just about all the drugs, including the one called Jet which slowed down time enough that I was able to barely backpedal away from the huge explosion as its reactor went up, like an action hero but facing the wrong way.
But just to tie this in a bit to the Ranch, let me talk about the ghoul situation. Fallout’s version of zombies are called ghouls, which are former humans who have absorbed too much radiation. They become effectively immortal to aging, but their skin wrinkles, their noses fall off, and it’s just otherwise not conventionally pretty. Now despite their condition, some of these ghouls are still perfectly able to function in what passes for post-apocalyptic society, but out in the wastes are the so-called “feral ghouls” whose brains have deteriorated into an animalistic and, uh, hungry state.
They have always been a part of the games, but in Fallout 4 feral ghouls have graduated from nasty and creepy to full-on terrifying. They’re still technically alive, and while normally they hobble about, when they come after you they are fast. Not only that, but they love to home in on gunshots, so shooting one suddenly attracts a whole horde to your position. This video has some V.A.T.S. slowdown and inventory pausing but you can get the idea:
Now imagine being in dark, confined quarters searching out a pack of these monsters. When I got hold of some power armor I was having Space Hulk flashbacks. Best/worst thing? They play possum. Basically just like I envisioned my own zeds doing, they go dormant with no food around, seeming dead, and then you walk near them and they wake right up. You’ll be wishing you were a cambot.
It’s crazy stuff, and crazy good. If you’re more on the Romero spectrum I can understand you wanting more of a, say, Dead Rising or Resident Evil experience, but if you’d like to feel the experience of trying to survive a more 28 Days Later outbreak, go ahead and take a wander through post-apocalyptic Lexington. Just keep your shotgun handy. Preferably a fully automatic one.
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