Well the Thor: Ragnarok trailer dropped recently and I’m quite enthused about that, but before that happened a different film had its place in my heart for at least a few days. Aw heck, it’s not like I stopped loving […]
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Author: Clint
Weathering the “finger of god.”
Well, I must admit that so far it hasn’t been a great year for us at conventions. The Long Beach Expo seemed to have very little in the way of people buying, and then the bottom line similarly dropped out […]
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Changing horses mid-stream.
I feel like I should be reserving this title for one of the story pages, but it applies so perfectly. If you’re not familiar with the idiom, here’s the definition. Basically, it refers to the mess that can be created […]
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Putting the -ism in literary criticism.
As you might imagine, it’s a pet peeve of mine when comics are categorically dismissed as an art form or as having any merit beyond the purely commercial. This attitude has seemed to soften in the 21st Century with works […]
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In the claws of catharsis…
When I was studying Theater in my college years (shut up, it’s totally a thing), one of the texts that was part of the curriculum was Aristotle’s Poetics, widely regarded as one of the first known formal studies of drama […]
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Top level, bottom barrel.
Anyone remember my no-doubt-crushingly-boring rant about my email spam problems several blogs ago? A couple of you commented so I presume so. Interesting now to look back at that and consider my main problem being the filters on my forwarded […]
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Sub yet super (so far)
Welp, I was finally able to tear myself away from Fallout 4. Except that was because another game took its place. At first glance, you might wonder why I’d be talking about a game like Subnautica on my Zombie […]
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Overloading the bandwagon?
So this article floated across my Facebook feed a few days ago. At first glance it was just another disgruntled exhibitor ranting about the latest failure in the comics convention circuit, but since I have a stake in keeping abreast […]
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The limits of conflict
Fight scenes are a staple of fiction, the end expression of conflict that has escalated to the point of actual violence. By that view, they represent something that has gone completely out of control… yet the fiction creator doesn’t have […]
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Getting out and about
A few weeks back I wrote about how creators shouldn’t necessarily buy into every convention or appearance opportunity that comes up. Now if you’re lucky enough to be offered a free table, or even the full VIP treatment where some […]
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Behold the Atacolypse
Listen, there’s a lot of stuff going on in the world right now. Let’s not lose sight of some potentially very important events, like the debut of what would appear to be a game combining aggressive taco truck entrepeneurship and […]
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Sniffing out opportunities (or lack thereof)
Dawn and I have now been exhibiting at comics conventions for seven years and counting, and we’ve learned a lot since we began. Possibly the most important lesson is this: not every convention is worth being part of. Sometimes a […]
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Flashbacks and formats
I’m going to confine myself to a shorter blog since it’s Dawn’s birthday this week and she worked hard getting the comic done early so she’d have opportunity to relax and be treated to a nice dinner and I suppose […]
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Previously, in the past…
I’ve talked before about trying to help the audience keep their footing in a long-running narrative. This may then be a redundant blog, and so I indulge in a redundant title. Anyhow, TV shows these days will often spend a […]
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Fall(out)ing in love all over again…
So I promised some more thoughts on Fallout 4, although I suppose I can append “whether you wanted them or not” to that. It’s been out over a year, after all, so anyone who had any interest has already played, right? […]
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Keepsakes of creation
We have some folders stuffed with old papers. More importantly, we have hard drives and cloud storage that are the digital equivalent of the same. Dawn and I try to make sure that a good portion of the stuff we’ve […]
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The slow tease
A couple of weeks ago I wrote a preliminary reaction to the video game Fallout 4 (which I’d finally gotten around to purchasing and playing) and in the course of that wondered if anyone out there aside from me had ever fashioned up […]
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Spam Spam Filters and Spam
Ugh, spam. I have a “work address” for the comic and another one for Lab Reject Studios stuff that are both separate from my personal email which was long ago compromised by spammers. But sooner or later, they find you. […]
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Sometimes things work out…
We already mentioned it on the comic blog for this week but I know there’s a few of you out there who only mosey by to see what’s spilled out of my brain here week-to-week, so I’ll reiterate: we’re headed […]
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What’s old is nuke again…
Yes, I finally got my mitts on a copy of Fallout 4. And yes, I know this game has been out for over a year, now. Aren’t you supposed to wait awhile for fallout to settle before you chance roaming […]
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